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RealmForge

Categories: Frameworks, Graphics

Author: Dan Moorehead

Latest version: 0.6.2
Added 2005-08-03

Toolset for developing 3D games and visual simulations.
The RealmForge GDK is a an open-source and cross-platform middleware written entirely in C# and designed for productivity and the creation of script and data-driven games. It includes a run-time development toolset (In-Game Editor) which integrates directly into the engine, allowing design, development, and modding within the game itself.

This engine’s graphics is powered by Axiom, the C# port of the OGRE shader-driven rendering engine, and support for other rendering engines is being developed as well. The component-oriented architecture allows for extension and includes the components needed to develop a game or simulation. This platform provides an extensible event-based model for communication and design. Scripting can be done with compiled speeds in any of the .NET languages ranging from C# and VB.NET to JavaScript and Python.

Components included:
- Physics (ODE, OPAL.NET)
- Audio (OpenAL, DirectSound)
- Rendered GUIs (CEGUI, OGRE Overlays)
- Custom serialization
- Networking (works with .NET Remoting)
- Input (DirectInput, SDL)
- Particle systems
- Asset management
- Scripting

Superseded by Visual3D Architect .NET

Built for .NET
Built for .NET
Built for Mono
Built for Mono
Library
Library
Free or free version available
Free or free version available
Source code provided
Source code provided
Discontinued
Discontinued
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