| Description: |
Shader-based 3D engine and design toolset for rapid development of 3D games and simulations built on .NET and XNA. Visual3D.NET provides a visual authoring environment for the design, development, and rapid prototyping of interactive 3D applications including PC and Xbox 360 games, Massive-multiplayer online games (MMOs), simulations, marketing demos, visualizations, engineering environments, and other 3D virtual worlds. This platform is not geared exclusively towards game development, but instead provides a suite of visual tools for rapid, component-based construction of scenes, object behaviors, application workflow, and action sequences as well as tools for application module management and object prototyping.
Features include: - 3D engine with middleware technologies including 3D Graphics, Animation, GUIs, Physics, Audio, Input, Networking, AI Behaviors - Shader-based 3D graphics with normal mapping, displacement mapping, shadows, terrain, dynamic visual effects - Construct environments from objects - Prototype actors with behaviors for interactivity - Script Logic with C#, Visual Basic, JavaScript, C++, Java, Python, and Script Diagrams - Extend the world, engine, and toolset with Visual Studio - Deploy on PC and Xbox 360 with XNA Framework - Expand with end-user modding and scenario creation - Continue using tailored tools and reusable content for the next worlds... |